[SNMP4J] possible bug in org.snmp4j.agent.mo.snmp.NotificationOriginatorImpl

Frank Fock fock at agentpp.com
Fri Apr 27 22:46:50 CEST 2007


Hi Yuan,

 From the information you provide, SNMP4J-Agent is
working correctly (as expected).

Can you provide more details why you think that
there is a bug?

Best regards,
Frank

Yuan Ding wrote:
> Hi, 
> 
>  
> 
> I don't know if anyone encounter this before.
> 
>  
> 
> It looks like a bug in this class's notify method.
> 
>  
> 
> Here is the scenario:
> 
>  
> 
> Add two notification entries to notificationMIB in the agent.
> 
> Then send one notification with notificationID (OID) and set all
> variable bindings. 
> 
>  
> 
> The result is: two identical notifications are sent.
> 
>  
> 
> I have a temporary fix: while adding notification entry, I use
> notificationID as name. Within NotificationOriginatorImpl's notify
> method, since there are several private members, I have to clone the
> impl class and change "notify" method the following way:
> 
>  
> 
>   public Object notify(OctetString context, OID notificationID,
> 
>                        TimeTicks sysUpTime, VariableBinding[] vbs) {
> 
>     if (logger.isInfoEnabled()) {
> 
>       logger.info("Notification " + notificationID + " issued with " +
> 
>                   Arrays.asList(vbs));
> 
>     }
> 
>     List responses = new LinkedList();
> 
>     for (Iterator it =
> notificationMIB.getNotifyTable().getModel().iterator();
> 
>          it.hasNext(); ) {
> 
>       MOTableRow notifyRow = (MOTableRow) it.next();
> 
>       
> 
>       //==================Start local fix=======================
> 
>       // fetch name as OID
> 
>       OctetString name = new OctetString();
> 
>       name.fromSubIndex(notifyRow.getIndex(), true);
> 
>       String notificationIDStr = notificationID.toString();
> 
>       if (!notificationIDStr.equals(name.toString())) {
> 
>         continue; // skip those notification that does not match
> notificationID
> 
>       }
> 
>       //==================End local fix========================
> 
> ... (the rest of the code)
> 
>  
> 
> Let me know if this is truly a bug or the way I am using it is wrong. If
> it's a bug let me know if the fix make sense. 
> 
> Thanks
> 
> yuan
> 
> 
> 
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