[SNMP4J] Multithreaded asynchronous requests
Frank Fock
fock at agentpp.com
Fri Jun 27 22:12:22 CEST 2008
Hi Paul,
I would use the first approach with a single Snmp instance.
If you use more threads you get less throughput.
When using UDP, the incoming UDP buffer size of the OS
could be a limiting factor, so using a multi-threaded
dispatcher is recommended to make sure that the incoming
buffer is read immediately when new data arrives.
Hope this helps.
Best regards,
Frank
Paul Ferreira wrote:
> Hi,
>
> i'm trying to send asynchronous snmp get requests (in high volumes) in a multithreaded environment.
>
> I have several questions, but the first one would be regarding the "strategy" to follow. I am not quite sure which way to go:
>
> -use a single Snmp instance, with a single instance of DefaultUdpTransportMapping (hence a a single listener thread for all requests) coupled with a single instance of MultiThreadedDispatcher (and his ThreadPool) to process the incoming messages.The pros would be to stay in control of the number of listening and processing threads. The cons?
> -use a Snmp instance per request, with an instance of DefaultUdpTransportMapping (hence a listener thread per request) coupled with an instance of MultiThreadedDispatcher per request , but, using a unique instance of ThreadPool for all instances of MultiThreadedDispatcher.
> The pros would be to have the "safety" of a listener thread per request. The cons : as many listener threads as requests ...
>
> What do you think? has anyone been doing this kind of thing?
>
> Thanks in advance
>
> Paul
>
>
>
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