[SNMP4J] SNMPv3 and virtual IP

Roger Andersson J roger.j.andersson at ericsson.com
Wed Oct 28 13:19:28 CET 2015


Hi Frank,
That would be great.

Thanks,
/Roger

-----Original Message-----
From: Frank Fock [mailto:fock at agentpp.com] 
Sent: Monday, October 19, 2015 7:49 PM
To: Roger Andersson J
Cc: snmp4j at agentpp.org
Subject: Re: [SNMP4J] SNMPv3 and virtual IP

Hi Roger,

no problem. I will add a corresponding constructor. I assume a protected one would be sufficient.

Best regards,
Frank




> On 19 Oct 2015, at 09:37, Roger Andersson J <roger.j.andersson at ericsson.com> wrote:
> 
> Hi Frank,
> 
> Will it be possible for you to do some small changes in SNMPv2MIB implementation.
> We would like to have the possibility to set SysUpTime in constructor.
> public SNMPv2MIBExtended(OctetString sysDescr, OID sysOID, Integer32 sysServices, SysUpTime sysUpTime)
> 
> Regards,
> Roger
> 
> -----Original Message-----
> From: SNMP4J [mailto:snmp4j-bounces at agentpp.org] On Behalf Of Frank Fock
> Sent: Wednesday, October 07, 2015 11:35 PM
> To: snmp4j at agentpp.org
> Subject: Re: [SNMP4J] SNMPv3 and virtual IP
> 
> Hi Roger,
> 
> If there is only a single logical node that is implemented on a single virtual IP that is realized in a redundant (load balanced) layout of systems including your SNMP agent, then I see no reason why keeping engine ID, boots counter, and engine time of those agents in sync should be problematic. Important is, that also the USM (and the VACM) are synchronized or read-only.
> 
> Loadbalancing should ensure, that messages with the same request-ID will be always delivered to the same physical agent. Otherwise, retries would be processed by several agents simultaneously (which is not really harmful but is a wast of resources).
> 
> The agents will then act on SNMPv3 level as they would be a single "multi-threaded"
> agent.
> 
> The sysUpTime could vary for each agent, although this would have an effect on write access messages send to the agent(s) if load balancing is dipatching a the SET message after a GET on a TestAndIncr object on a different agent.
> For that reason, I also recommend to synchronize the sysUpTime.
> 
> Other critical objects might be tables with log information (like the SNMP-NOTIFICATION-LOG).
> 
> Hope this helps.
> 
> Best regards,
> Frank
> 
> Am 07.10.2015 um 12:43 schrieb Roger Andersson J:
>> Hi,
>> 
>> We have a system which spans over several nodes. We want to see the system as one entity, it is just distributed over several physical nodes.
>> We are using a virtual IP between these nodes. Either as a load balancer or one active and the other standby if active goes down.
>> The SNMP manager don't know if there are just one or several nodes in the system, it uses the virtual IP to contact the system.
>> On all these nodes there is a SNMP agent using the virtual IP, i.e. listening for get/set requests on virtual IP and sending traps from virtual IP. Our MIB tables etc  in subagents are synchronized between all the SNMP agents.
>> 
>> Using SNMPv2c and the virtual IP it works fine. The manager sends the SNMP get request is sent to virtual IP and it is routed to the agent on the active node. The agent on the active node sends SNMP traps to manager. If active node changes the SNMP get is just routed to the new agent on the active node.
>> 
>> But using SNMPv3 and virtual IP is not as easy.
>> To be able to use SNMPv3 and virtual IP all agents must have the same engineID. I guess they also needs to have the same boot counter and sysUpTime.
>> The engineID is simple to solve if we generate it using the virtual IP. But it is ok to have the same engineID on several agents? We have a system that is distributed over several physical nodes, but it is ok to have a SNMP agent that is distributed over several physical nodes?
>> Boot counter can also be distributed in a quite simple way.
>> But how to handle the sysUptime?
>> 
>> Anyone who has solved a similar situation?
>> 
>> Regards,
>> Roger Andersson
>> 
>> 
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