[SNMP4J] specifying community name in an agent
Jeff Ramin
ramin at berbee.com
Fri Jul 25 15:47:52 CEST 2008
Could you clarify? Are you saying: read the prop file, change
whatever props I need to, then use it in the AgentConfigManager
constructor?
That will work before the AgentConfigManager is created, but is
there a way to change parameters (such as community name) after it
has been constructed?
Thanks.
Frank Fock wrote:
> Hi Jeff,
>
> You can overwrite the settings from the property
> file programatically at any time after it has been read.
>
> Best regards,
> Frank
>
> Jeff Ramin wrote:
>>
>> Hi folks.
>>
>> I've written an agent (embedded within an application) based on the
>> SampleAgent that you get with the snmp4j-agent code.
>>
>> This agent uses a property file for configuring the agent (an
>> MOInputFactory
>> is created using a PropertyMOInput object; the MOInputFactory is then
>> used
>> in the constructor of AgentConfigManager).
>>
>> This is ok, except I want to be able to set some of those properties
>> programmatically. For example, the community name for the agent.
>>
>> Is there a way to use the property file for setting most parameters, but
>> overriding one or more after the fact?
>>
>> Thanks!
>>
>>
>
--
Jeffrey Ramin
Berbee
ramin at berbee.com
608.298.1024
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